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Developer:
MadboxLatest Version:
9.2.1Updated on:
May 4, 2023File Size:
94.37 MBThe games on our website are sourced from the App Store and Google Play. No viruses, no malware, you can download them through the recommended download links.
Stickman Hook is a one-tap swinging game built by the French studio Madbox, where a stick figure launches a grappling hook from anchor point to anchor point across increasingly tricky levels. The core loop is dead simple: tap, swing, release, repeat, and yet it took off because that simplicity hides a surprising amount of skill.
I have played through a good chunk of Stickman Hook's level list over the years, and what keeps me coming back is how forgiving it feels early on and how demanding it becomes once obstacles like spinning blades and moving platforms show up. This guide breaks down how the game actually works, what separates a clean swing from a faceplant, and what to expect if you pick it up on mobile or in the browser.
Stickman Hook is a physics-based arcade platformer developed by Madbox, first released for mobile and later ported to browser platforms like Poki. The stickman character has no legs of his own power, no jump button, and no run mechanic. Movement is entirely a product of hook physics: swing momentum, gravity, and timing.
In practice that makes it closer to a rope-physics puzzle than a typical runner. Madbox has kept the game updated over the years (recent builds sit around version 9.2.1), and it remains available on both the App Store and Google Play as well as through browser portals.
Controls are a single tap or click. Press and hold to shoot the hook toward the nearest anchor point, and release at the right moment to fling the stickman forward with momentum carried over from the swing. Let go too early and you undershoot the next platform. Hold too long and you slam into a wall or a hazard.
What trips up new players almost every time is treating it like a jump timer instead of a swing timer. The hook is not about hitting a button at a fixed instant, it is about reading the arc of the swing and releasing on the upward curve so the stickman gets launched rather than dropped.
Early levels exist mostly to teach the release-timing habit. Once you clear the first stretch, the game introduces obstacles that punish sloppy swings: rotating saw blades positioned right where a lazy arc would carry you, narrow gaps between anchor points, and platforms that shift while you are mid-air.
The best players I've seen treat momentum as a resource to manage rather than something to reset every swing. Instead of stopping fully at each platform, they chain hook after hook, using leftover speed to skip past hazards that would otherwise require a precise stop-and-go approach.
Stickman Hook is distributed as a free mobile app on the App Store and Google Play, and it also runs in-browser through portals such as Poki and other online arcade sites, no installation required for the web version.
If you are searching for an APK outside official stores, be cautious. Sideloaded APKs from unverified sites carry real risk of bundled malware, and there is no upside over just installing from the official app stores or playing the browser version directly.
Stickman Hook ships with a long list of numbered levels, and community searches around terms like level 10000 point to just how deep dedicated players have gone in endless or extended modes. The exact top level count has shifted across updates as Madbox has added content.
For most casual players, the interesting difficulty curve lives in the first few hundred levels, where new hazard types keep getting introduced. After that, it becomes more about consistency and speed than learning new mechanics.
Madbox followed up the original with sequels and spin-offs that keep the same swinging core while changing themes or adding blocks and obstacles, which is why searches for Stickman Hook 2, Stickman Hook 3 and Stickman Hook and block show up so often.
If you enjoy the hook-swinging feel specifically, look for other grappling or momentum-physics arcade titles. If what you actually like is the stickman aesthetic and combat instead of swinging, something like Stickman Fighter epic battle scratches a different itch entirely, it is a fighting game rather than a physics platformer.
Who developed Stickman Hook?
Stickman Hook was developed by Madbox, a French mobile game studio known for simple, physics-driven arcade hits.
What platforms can I play Stickman Hook on?
Stickman Hook is available on iOS through the App Store, on Android through Google Play, and in-browser through portals like Poki and other online game sites.
Do I need to download anything to play Stickman Hook online?
No. The browser version runs directly in your web browser with no installation, while the mobile version requires the free app from official stores.
What is the main control scheme in Stickman Hook?
A single tap or click fires the grappling hook and holding it lets the stickman swing, releasing at the right point in the arc launches the character forward.
Is downloading a Stickman Hook APK from third-party sites safe?
It is safer to install from the official App Store or Google Play listing. Third-party APK sites are not verified and can carry malware.
Are there sequels to Stickman Hook?
Yes, Madbox released follow-up titles including Stickman Hook 2 and Stickman Hook 3 that build on the same swinging mechanic.

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