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Developer:
infinity pocketLatest Version:
1.2.2Updated on:
Jun 13, 2016File Size:
20MThe games on our website are sourced from the App Store and Google Play. No viruses, no malware, you can download them through the recommended download links.
Flick Home Run is a mobile baseball game built by Infinity Pocket and released back on October 15, 2011, and it's aged better than most touchscreen sports games from that era. The whole game rides on one mechanic: a flick of your finger that swings a bat through a physical pendulum motion, and getting that timing right is where the actual skill lives.
I've gone back to this one on and off for years, mostly because it strips baseball down to the single moment that matters, the swing. There's no roster management, no season grind, just you against a pitcher and a piece of glass. That simplicity is exactly why it still shows up in searches from players trying to relearn the timing window or figure out which version to download.
Yes, Flick Home Run runs on both Android and iOS, and it has since the original release. The Android build is the same pendulum-swing baseball experience as the iOS version, distributed through Google Play, with the file size sitting around 20MB, small enough that it installs in seconds on almost any device.
In practice the Android version feels identical to the iPhone one once you're in an at-bat. The main differences players notice are cosmetic, things like how the app icon renders or how notifications from the game show up in the status bar. If you're choosing a platform, pick whichever phone is already in your hand.
You play Flick Home Run by flicking your finger upward across the screen at the exact moment the pitch crosses the plate, which swings the bat through a simulated pendulum arc rather than a flat, instant tap. The pendulum physics is the whole point here, the bat has weight and momentum behind it, so a rushed flick pulls you off balance the same way a real swing would.
What trips up new players almost every time is treating this like a rhythm-tap game. It isn't. The flick needs to start a beat before the pitch arrives so the bat is already accelerating when contact happens, similar to timing a real swing on the pitcher's release rather than the ball's arrival. The best players I've seen treat each pitch type as a different rhythm rather than a single reflex.
A few things worth knowing before your first session:
Flick Home Run was developed by Infinity Pocket, a mobile studio that built its reputation almost entirely on this one title and its pendulum-swing baseball concept. The game launched in 2011 and the developer kept it updated for years afterward, with version 1.2.2 landing in mid-2016 as one of the later maintenance updates.
That's a long support tail for a small studio's single flagship app, and it's part of why the game still has an active player base years later. Infinity Pocket never expanded into a huge portfolio the way some mobile publishers did, but the focus shows in how tight the core swing mechanic feels compared to games that spread their development budget across a dozen titles.
Flick Home Run has shipped in two parallel versions since launch, a paid edition and a free version supported by ads, both built on the same pendulum-swing engine. The core batting mechanic, the physics, and the basic game modes don't change between them, so you aren't sacrificing the actual gameplay by picking the free build first.
Where they tend to differ is in the extras, things like bonus stadiums, cosmetic options, or ad interruptions between innings. My advice for anyone new to the game is to start with whichever version is available in your region's store and only worry about upgrading once you know the timing system clicks for you.
Flick Home Run was built as a touchscreen mobile game, so there's no official PC client from Infinity Pocket. Players who want it on a bigger screen generally run it through an Android emulator on their computer, which mimics a phone environment so the app installs and runs the same way it would on a handset.
That said, the pendulum flick is designed around a fingertip on glass, and translating it to a mouse drag loses some of the feel that makes the timing satisfying in the first place. I'd only recommend the emulator route if you specifically want to stream or record gameplay footage. For actually playing, the phone version is still the better experience.
Flick Home Run distinguishes itself with a genuine pendulum physics model for the bat swing, instead of the simple timed-tap system most mobile baseball games use. That single design choice changes how the whole game feels, since momentum and follow-through actually matter, not just the instant of contact.
Games like Flick Hit Baseball borrow the flicking input but don't always replicate the same weighted pendulum feel, and that's usually the detail longtime players notice first when comparing titles. If you've played arcade baseball games where every swing feels the same regardless of timing, the difference here is immediate once you get a clean home run and feel the bat actually decelerate afterward.
Is Flick Home Run on Android?
Yes. Flick Home Run is available on both Android through Google Play and iOS through the App Store, with the same core pendulum-swing gameplay on each platform.
How to play Flick Home Run?
Flick your finger upward across the screen right as the pitch arrives, timing the motion so the bat's pendulum swing is already in motion at contact. Swipe direction and speed control where and how hard the ball is hit.
Who developed Flick Home Run?
Flick Home Run was developed by Infinity Pocket, released on October 15, 2011, with updates continuing through at least version 1.2.2 in mid-2016.
How do you play Flick Home Run on iPhone?
The iPhone version works the same as Android, downloaded from the App Store, with the same finger-flick pendulum swing mechanic and both free and paid editions available.
Is there a free version of Flick Home Run?
Yes, there's an ad-supported free version alongside the paid one, and both use the identical batting physics and pitch variety.

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